Skip to content

Stephanie Chen

Columbia University '19

  • Home
  • About
  • Contact
  • LinkedIn
  • Music
  • Github

Search

Enter your email address to follow this blog and receive notifications of new posts by email.

Process

Making my first game: changing a game’s music through ball collision

I made a simple game in Unity where you control a ball with the arrow keys, and try to hit the various red capsules in the field. At first, there’s background music playing from every single capsule, but as you hit more and more capsules, the music becomes more and more jumbled and disordered. This […]

Read more "Making my first game: changing a game’s music through ball collision"
Create a website or blog at WordPress.com
Cancel

 
Loading Comments...
Comment
    ×